AI Insights · Timothy · April 2024
Top 5 Historical Games on Android in Europe: Q1 2024
Explore the performance of the top 5 historical games on Android in Europe for Q1 2024, with insights on weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 historical games on the Android platform in Europe showcased varied performances in terms of weekly downloads, revenue, and active users. Here are the key trends observed for each game.
Royal Match from Dream Games, Ltd. experienced a consistent weekly revenue throughout the quarter, starting at approximately $2.7M and peaking at around $2.8M in early February before a gradual decline to $2.3M by the end of March. Weekly downloads showed an upward trend mid-quarter, reaching 739K in the week of February 5, but then tapered off to 301K by the end of March. Active users remained relatively stable, fluctuating between 7.1M and 7.5M over the quarter.
Rise of Kingdoms: Lost Crusade by LilithGames displayed a steady increase in weekly revenue, starting at $475K and peaking at $589K in early March. Weekly downloads fluctuated slightly, with a high of 47K in mid-February. Active users saw a general upward trend, peaking at 779K in mid-March before slightly declining to 755K by the end of the quarter.
June's Journey: Hidden Objects from Wooga showed a peak in weekly revenue of $596K in late January, with a subsequent decline to $460K by the end of March. Weekly downloads remained fairly stable, averaging around 30K to 34K throughout the quarter. Active users saw minor fluctuations, peaking at 573K in late January and ending the quarter at 528K.
Rise of Castles: Ice and Fire by Long Tech Network Limited experienced a peak in weekly revenue of $371K in late January, with a decrease to $331K by the end of March. Weekly downloads showed a significant drop from 26K in early January to 14K by mid-March, before a slight recovery. Active users saw a peak of 171K in early January, dropping to 147K by the end of the quarter.
Guns of Glory: Lost Island by FunPlus International AG had stable weekly revenue, fluctuating around $300K. Weekly downloads showed a notable increase, peaking at 13K in late January, and remaining relatively stable around 7K towards the end of the quarter. Active users saw a peak of 43K in early February, with a slight decline to 34K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower.